When one is producing a video show, one is invariably forced to adopt a process which involves producing video of one sort or another. Upon this much, I expect, we can all agree. The large questions come into play when one is considering the quantity, the quality, and the… nature, of the video one wishes to produce.
In the past two days, I have been experimenting with the “pain = quality” method. And, if my wheezing, trembling shell of a body is any indication, we have achieved a high standard of quality indeed.
In the past two days I have impacted a wider variety of objects, at substantially higher velocities, than I had done over the entire prior year. Since my lifestyle does not generally revolve around impacting objects at high rates of speed, I grant that this is not necessarily a high claim. However, the results on the film are evidence enough of the passion with which I am pursuing my craft.
You will be forced to see, with your eyes, when the work is complete. And you will laugh. Just remember that even after your cheap, hollow laughter fades, my injuries will remain.